Contents

A ___ creates an object by copying variables from another object.

copy constructor


A ___ is the opposite of a constructor.

destructor


___ variables are assigned when the class is loaded.

Static


___ variables are assigned when an instance is created.

Instance


The ___ is used to distinguish between local and instance variables that have the same name.

This pointer


C# provides the ___ modifier to be used with data members to set the value of the member using a constructor method, which cannot be modified later.

read-only


Contents Details