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Which is a correct matrix for 3D reflection about XZ-plane (for column-major matrix)?

b

Which is a correct matrix for 3D shearing about X-axis (for column-major matrix)?

c

Arrange transformation sequence of 3D viewing pipeline in a correct order:
1. Viewing Transformation
2. Workstation Transformation
3. Modeling Transformation
4. Projection Transformation
a) 1, 2, 3, 4                           
b) 1, 3, 4, 2
c) 3, 1, 2, 4                           
d) 3, 1, 4, 2

d

In 3D viewing we have:
a) 3D window and 2D viewport      
b) 3D window and 3D viewport
c) 2D window and 2D viewport       
d) 2D window and 2D viewport

a

Process of converting three-dimensional coordinates into the two-dimensional scene is known as:
a) Translation                      
b) Projection
c) Viewing transformation
d) All of these

b

The types of projection are:
a) Parallel projection and perspective projection                    
b) Perpendicular and perspective projection
c) Parallel projection and Perpendicular projection                     
d) None of these

a