Which is a correct matrix for 3D reflection about XZ-plane (for column-major matrix)?
Which is a correct matrix for 3D shearing about
X-axis (for column-major matrix)?
Arrange
transformation sequence of 3D viewing pipeline in a correct order:
1. Viewing Transformation
2. Workstation Transformation
3. Modeling Transformation
4. Projection Transformation
a) 1, 2, 3, 4
b) 1, 3, 4, 2
c) 3, 1, 2, 4
d) 3, 1, 4, 2
In 3D viewing we have:
a) 3D window and 2D viewport
b) 3D window and 3D viewport
c) 2D window and 2D viewport
d) 2D window and 2D viewport
Process of converting three-dimensional coordinates into the two-dimensional scene is known as:
a) Translation
b) Projection
c) Viewing transformation
d) All of these
The types of projection are:
a) Parallel projection and perspective projection
b) Perpendicular and perspective projection
c) Parallel projection and Perpendicular projection
d) None of these