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In which type of visible-surface detection Algorithms visibility is decided point by point at each pixel position on the projection plane?
a) Object-Space methods                 
b) Image-Space methods
c) Both A and B  
d) None of these

b

In the back-face detection algorithm, If V is along the positive Z direction than polygon is back face if --------(V = vector in viewing direction from eye, C = Plane constant)
a) C ≥ 0                                 
b) C ≤ 0
c) C ≥ 1                                 
d) C ≤ 1

a

Which is true for back-face detection?
a) The back-face detection algorithm is always working well for all polyhedron
b) The back-face detection algorithm always works for a concave polyhedron
c) The back-face detection algorithm always works for a convex polyhedron
d) All of these

c

Which of these is a visible surface detection algorithm?
a) Back-face detection
b) Back-face removal
c) Ray tracing                      
d) None of these

a

In the depth buffer method which buffer is/are used?
a) Depth buffer   
b) Refresh buffer
c) Frame buffer   
d) A and B both

d

Which surface algorithm is based on perspective depth?
a) Depth comparison
b) Z-buffer or depth-buffer algorithm
c) Subdivision method
d) Back-face removal

b